发明名称 |
Video game apparatus and information storage medium for video game |
摘要 |
A video game apparatus includes a CPU. The CPU detects an action code of a land object existing in front of a hole. If detecting "jump" set as an action code, a height (or depth) of the hole is calculated. When the hole height is greater than a predetermined height, a jump distance is calculated for the player object. The player object is caused to jump in accordance with that distance. <IMAGE> |
申请公布号 |
EP1002562(B1) |
申请公布日期 |
2008.07.16 |
申请号 |
EP19990309192 |
申请日期 |
1999.11.18 |
申请人 |
NINTENDO CO., LTD. |
发明人 |
KOIZUMI, YOSHIAKI;MIYAMOTO, SHIGERU;YAMADA, YOICHI;IWAWAKI, TOSHIO |
分类号 |
A63F13/10;G09G5/36;A63F13/00 |
主分类号 |
A63F13/10 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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