发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which makes it possible to carry out performance that suggests unexpected or interesting set values to a player, and to let the player continue games for a long period of time. SOLUTION: Factor data indicate a factor associated with an item among two or more types of items for identifying performance. The game machine outputs the factor data to a portable terminal device of the player or in a form readable by the portable terminal device. The portable terminal device generates data for identifying performance by combining two or more factors based on the factor data. The generated data for identifying performance is input into the game machine. The game machine carries out the performance which is identified by the factors indicated by the data for identifying performance that is input by an input means. The identified performance is carried out at least at a probability defined according to the set value. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009055950(A) 申请公布日期 2009.03.19
申请号 JP20070223187 申请日期 2007.08.29
申请人 ARUZE CORP 发明人 FURUTA KOJI
分类号 A63F5/04 主分类号 A63F5/04
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