摘要 |
PROBLEM TO BE SOLVED: To provide a game machine or the like capable of moving and stimulating a player.SOLUTION: When a prescribed number of games are consumed in a normal game state, a normal game shifts to a determination game state 1a. An internally won rare winning combination or the like acquires a first item and a second item and individually displays the first item and the second item on a display performance device 11. A sub-control part 160 increases the number of games, based on the first item stored in a RAM 162. An HP is updated based on the second item for each game in a determination game state 1a. In addition to the second item, the HP is updated, based on a lottery result of a combination. Until a pattern display game in the determination game state 1a is completed, a shift to an AT game in a specific game state is performed via a quantity determination game state 1 with satisfaction of (predetermined conditions) 0 in the number of enemies of the updated HP as an opportunity.SELECTED DRAWING: Figure 106 |