发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that prevents the occurrence of control processing to impair game properties, and thereby prevents a game player's interest to a game from being impaired.SOLUTION: A game machine has a pseudo-game for making a game player perform the game artificially. In the execution of the pseudo-game, the probability of temporarily stopping and displaying the display combination in which a CZ shift lottery is executed as a rendering lottery concerning an AT state is higher than the probability of stopping and displaying a weak rare replay or a strong rare replay in the stoppage of each reel in the main game. Reel rendering determination means 29 is shifted to a latency state continued until at least the total of the execution number of the main game becomes a predetermined game frequency, when a determination is made to make reel control means 24 perform a pseudo-game, and makes the pseudo-game be performed after the latency state is completed. The reel rendering determination means 29 cancels the result of the reel rendering lottery determining to perform the pseudo-game when a predetermined cancel condition is established during a latency state, and whether or not to perform the pseudo-game is determined by re-lottery processing.SELECTED DRAWING: Figure 2
申请公布号 JP2016112190(A) 申请公布日期 2016.06.23
申请号 JP20140253166 申请日期 2014.12.15
申请人 OLYMPIA:KK 发明人 KAWAGISHI MIKIYA;ITO MOTOAKI;SATO NAOYUKI;YAKUWA YUJI;KAWASHIMA TAKAYOSHI;ICHIHARA AKIYUKI;SUZUKI KYO;NISHIMURA TOSHIKI;KOJIMA NAOYUKI;MISAWA YUKI
分类号 A63F5/04 主分类号 A63F5/04
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