发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can appropriately store abnormality related information which is related with detection of abnormality.SOLUTION: In a screen of a main display device 108, "setting 1, setting 2" are displayed which set a determination criterion (criterion time) for performing abnormality determination of winning frequency in winning frequency abnormality error processing which determines whether a winning frequency of a game ball to a predetermined winning device is abnormal or not. The criterion time is set by associating 20 seconds with the setting 1 and 80 seconds with the setting 2, for example, and a desired one out of the setting 1 and the setting 2 is selected by operating a performance key, thereby storing the selected criterion time in an abnormality related information storage area in a sub RAM as abnormality related information and allowing backup means to back up the stored criterion time.
申请公布号 JP2016013386(A) 申请公布日期 2016.01.28
申请号 JP20140138148 申请日期 2014.07.03
申请人 KYORAKU SANGYO CO LTD 发明人 HAMADA ISAMU;IKUTA SHOHEI;KAWAKAMI KOTA
分类号 A63F7/02 主分类号 A63F7/02
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