发明名称 |
Personalized studying path generating method in serious game |
摘要 |
The present invention relates to a personalized studying path generating method in a serious game. The personalized studying path generating method in the serious game according to the present invention comprises (a) generating serious criteria on a learning ability based on study elements required for the serious game and a relation between the study elements; (b) projecting user information and target information onto the serious criteria; (c) simplifying first criteria which the user information is projected onto and second criteria which the target information is projected onto by reducing a dimension of the first criteria and the second criteria; (d) comparing the simplified first and second criteria; (e) generating a personalized optimum studying path from the first to the second criteria; and (f) studying according to the optimum studying path. Accordingly, the present invention sets a personalized studying path by evaluating user's learning ability according to a standard and enables a user to play the game according to his/her ability to thereby improve study efficiency. Also, the present invention may minimize difference of study efficiency arising from different study inclination and circumstances between individuals.
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申请公布号 |
US2011136093(A1) |
申请公布日期 |
2011.06.09 |
申请号 |
US20090591999 |
申请日期 |
2009.12.07 |
申请人 |
FOUNDATION OF SOONGSIL UNIVERSITY-INDUSTRY COOPERATION |
发明人 |
KO ILJU;SUNG BOKYUNG;KIM JUNGSOO;PARK JUNHYOUNG;KWUN JINMAN |
分类号 |
G09B7/00 |
主分类号 |
G09B7/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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