发明名称 Personalized studying path generating method in serious game
摘要 The present invention relates to a personalized studying path generating method in a serious game. The personalized studying path generating method in the serious game according to the present invention comprises (a) generating serious criteria on a learning ability based on study elements required for the serious game and a relation between the study elements; (b) projecting user information and target information onto the serious criteria; (c) simplifying first criteria which the user information is projected onto and second criteria which the target information is projected onto by reducing a dimension of the first criteria and the second criteria; (d) comparing the simplified first and second criteria; (e) generating a personalized optimum studying path from the first to the second criteria; and (f) studying according to the optimum studying path. Accordingly, the present invention sets a personalized studying path by evaluating user's learning ability according to a standard and enables a user to play the game according to his/her ability to thereby improve study efficiency. Also, the present invention may minimize difference of study efficiency arising from different study inclination and circumstances between individuals.
申请公布号 US2011136093(A1) 申请公布日期 2011.06.09
申请号 US20090591999 申请日期 2009.12.07
申请人 FOUNDATION OF SOONGSIL UNIVERSITY-INDUSTRY COOPERATION 发明人 KO ILJU;SUNG BOKYUNG;KIM JUNGSOO;PARK JUNHYOUNG;KWUN JINMAN
分类号 G09B7/00 主分类号 G09B7/00
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