发明名称 EXAMPLE BASED EDITING OF VIRTUAL TERRAIN MAPS
摘要 The disclosure provides an approach for generating virtual terrains. A terrain editing application is configured to receive assets of various types, including a blank canvas, two-dimensional (2D) sketches, real-world elevation maps, authored heightfields, etc. The assets specify characteristics of a terrain, and provide starting points for creating the virtual terrain. The editing application further provides a set of tools allowing a user to modify the virtual terrain. In one embodiment, the set of tools may include a copy-and-paste tool, a peak creation tool, a ridge creation tool, a ridge tracing tool, and a resynthesis tool. The editing application generates a new layer for each edit, as well as 2D and three-dimensional (3D) previews of the edited terrain. The editing application also provides a user-adjustable frequency decomposition of each layer. The editing application combines layers using Laplacian blending to produce the final virtual terrain.
申请公布号 US2015348284(A1) 申请公布日期 2015.12.03
申请号 US201414287517 申请日期 2014.05.27
申请人 Disney Enterprises, Inc. 发明人 BRADBURY Gwyneth;WEYRICH Tim;MITCHELL Kenneth
分类号 G06T11/00;G06T19/20;G06T15/04 主分类号 G06T11/00
代理机构 代理人
主权项 1. A computer-implemented method for generating a terrain map, comprising: receiving one or more assets specifying features of a terrain; adding each of the one of more assets to at least one layer, wherein each layer is configured to store terrain features, and wherein the layers are overlaid on top of each other; receiving one or more edits to the terrain; adding each of the one or more edits to a respective layer; and blending the layers using a frequency-aware layer blending technique to generate the terrain map.
地址 Burbank CA US