摘要 |
<p>The present invention relates to a method for playing an immersive media using a user internet of things (IoT) gadget, which comprises the steps of: confirming whether immersive content converged with a media is played or not, and the access to information on IoT gadget, which the user has, is permitted or not as a media streaming converged with the immersive content is requested by the user; obtaining a profile of the IoT gadget which the user has since the play of the immersive content and the access to the information on the IoT gadget to play the immersive content are permitted by the user; and transmitting the immersive information synchronized with the media according to the obtained profile information to the IoT gadget which the user has.</p> |