发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of increasing an opportunity to perform a continuous presentation.SOLUTION: When a game ball enters (wins) in a first ball inlet 64, a winning information command corresponding to the winning is transmitted from a main control device 110 to a sound lamp control device 113. In a case where timing when a winning information command has been received is within a period capable of changing a stop pattern of a variable presentation being performed, sound lamp control means 113 instructs a display control device 114 to change the stop pattern of the variable presentation being performed into an "opportunity pattern". Consequently, the stop pattern of the variable presentation being performed is changed into an "opportunity pattern". Thus, a continuous opportunity pattern presentation can be performed when the variable presentation being performed exists or a special pattern holding ball number N is one in a case where the sound lamp control device 113 receives a winning information command. Specifically, an opportunity to perform a continuous opportunity pattern presentation is increased because of the increase in variable presentations for displaying the opportunity pattern.
申请公布号 JP2015097804(A) 申请公布日期 2015.05.28
申请号 JP20150012840 申请日期 2015.01.26
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI
分类号 A63F7/02 主分类号 A63F7/02
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