发明名称 Combat simulation gaming system
摘要 The present invention is a system for conducting a combat simulation game in which each player is outfitted with equipment enabling data concerning the game play ability of the player to be transmitted to a local server for use in computing a player performance data for individual players in comparison with all other players having data stored within the system. The equipment transmits various data to the server which is utilized by the server to update the player performance data in a real-time manner that can be accessed and viewed by other players from remote locations.
申请公布号 US9011223(B2) 申请公布日期 2015.04.21
申请号 US201313748715 申请日期 2013.01.24
申请人 Universal Electronics, Inc. 发明人 Jensen Rick
分类号 A63F9/24;F41A33/02;G09B9/00;A63F9/02 主分类号 A63F9/24
代理机构 Boyle Fredrickson, S.C. 代理人 Boyle Fredrickson, S.C.
主权项 1. A method of determining the player performance of a player in a simulated combat game, the method comprising the steps of: a) providing a simulated combat game system including at least one beam emitting device adapted to be used by a player participating in the game, at least one beam detecting device adapted to be used by another player participating in the game, a first transmitting device operably connected to the at least one beam emitting device and a second transmitter operably connected to the at least one beam detecting device, and at least one central processing unit configured to receive signals from the first transmitting device and the second transmitting device and compile player performance data for individual players therefrom; b) sending signals from the at least one beam emitting device and the at least one beam receiving device via the first transmitting device and the second transmitting device to the at least one central processing unit; and c) compiling the signals in the central processing unit to create the player performance data.
地址 Whitewater WI US