发明名称 Graphics processing systems
摘要 In a tile-based graphics processing system, when a tile for a render output is to be generated, the fragment data storage requirements for each fragment to be generated for the tile is determined 51, and a colour and/or depth buffer in the tile buffer is allocated for use by the fragments for the tile based on the determination 57. The graphics processing pipeline then, when generating rendered fragment data for the tile, stores the rendered fragment data in the colour buffer and/or depth buffer of the tile buffer allocated to the fragments for the tile 58.
申请公布号 GB2517031(A) 申请公布日期 2015.02.11
申请号 GB20140009581 申请日期 2014.05.30
申请人 ARM LIMITED 发明人 EDWARD CHARLES PLOWMAN;SEAN TRISTRAM ELLIS
分类号 G06T1/60;G06T15/00 主分类号 G06T1/60
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