发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To bring a performance period of a special performance to attention to improve interest in a game.SOLUTION: When a special performance is executed to be controlled to a specific game state, a game machine performs control to a particular performance state at higher ratio than the case that the control to the specific game state is performed without the execution of the special performance (for example, an execution ratio of a read-ahead notice performance is higher than the case of a "normal big win" in the case of a "probability variation big win"). There are the case of executing the special performance for a first period (for example, the case of executing the read-ahead notice performance of only one piece of variation or executing a background performance) and the case of executing the special performance for a second period longer than the first period (for example, the case of executing the read-ahead notice performance over a plurality of pieces of variation), and a ratio at which a specific display result is derived and displayed varies in the case that the special performance is executed for the first period and the case that the special performance is executed for the second period.
申请公布号 JP2014226298(A) 申请公布日期 2014.12.08
申请号 JP20130107943 申请日期 2013.05.22
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;AKIYAMA DAISUKE
分类号 A63F7/02 主分类号 A63F7/02
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