发明名称 SLOT MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To allow a player to intuitively realize a win of a winning combination when winning the winning combination.SOLUTION: A slot machine includes, as symbol combination lines, a bent-line-like valid line L1, and straight-line symbol combination lines (a valid line or an invalid line) L4. When a player wins a prescribed winning combination, reel control means stops a symbol combination "RP" - "red bell" - "red bell" corresponding to the prescribed winning combination on the valid line L1. Simultaneously therewith, the slot machine executes a control to stop a symbol combination "red 7" - "red bell" - "red bell" on the symbol combination line L4, which makes the player assume that, though it is not the symbol combination corresponding to the prescribed winning combination, it may be a symbol combination corresponding to a winning combination, so as to create a pseudo winning mode as if the player wins a winning combination on the symbol combination line L4.</p>
申请公布号 JP2014138773(A) 申请公布日期 2014.07.31
申请号 JP20130261230 申请日期 2013.12.18
申请人 SAMMY CORP 发明人 UMETSU HIROKAZU;TANAKA KENICHI
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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