摘要 |
PROBLEM TO BE SOLVED: To keep players watching the image display part from being fed up with by changing images to match the motions of mobile bodies. SOLUTION: As to a game machine such as a Pachinko game machine, initially, figures expected to stop are displayed (step S92), and then a hammer swings down. In linkage with the action, special figures and/or background figures are displayed (steps S98 and S100). Thereafter, re-variation begins while the hammer is returned back to the original position and further, as the re-variation period passes, the special figures are stopped and displayed in the variation area (steps S102, S104 and S109). The swinging down/up of the hammer and the re-variation of the special figures are repeated only up to the frequency n of re-variation (step S106). Finally, the figures expected to stop changed at the step S96 are stopped and displayed (step S107). In this manner, the images (special figures and background figures) change to match the motions of the mobile bodies, thereby keeping the players watching the image display part from being fed up with. COPYRIGHT: (C)2008,JPO&INPIT |