Techniques are described to configure a cache line structure based on attributes of a draw call and access direction of a texture. Attributes of textures (e.g., texture format and filter type), samplers, and shaders used by the draw call can be considered to determine the line size of a cache. Access direction can be considered to reduce the number of lines that are used to store texels required by a sample request.
申请公布号
WO2012109770(A1)
申请公布日期
2012.08.23
申请号
WO2011CN00254
申请日期
2011.02.18
申请人
INTEL CORPORATION (A CORPORATION OF DELAWARE);WANG, KEBING;YE, JUN;LI, JIANYU