发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine allowing a player to continuously have a desire to participate in a game. <P>SOLUTION: For winning "a big prize," one of "no rock-paper-scissors rendering and rock-paper-scissors rendering A-E" is carried out in a variable display on a third symbol display device 81, and details how the big prize is won this time are notified according to the classification of rock-paper-scissors rendering carried out in this case. The player can thereby obtain the details how "the big prize" is won this time from the classification of rock-paper-scissors rendering. Consequently, even if the player has a doubt about the details how"the big prize" is won, the doubt can be eliminated. The player can thereby be restrained from continuously feeling displeased about not relieving the doubt, and a decline in the player's desire to participate in the game can be restrained. As a result, the player can continuously have the desire to participate in the game. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012135547(A) 申请公布日期 2012.07.19
申请号 JP20100291350 申请日期 2010.12.27
申请人 SANYO PRODUCT CO LTD 发明人 ISHIZUKA KEITA;SHIMIZU MANABU
分类号 A63F7/02 主分类号 A63F7/02
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