发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine allowing even a player accustomed to a game to sufficiently enjoy what is called a button performance by making performance contents more diverse with operational intelligibility unchanged. <P>SOLUTION: In this game machine, prescribed performance processing is executed based on that an effective performance button is operated during an operation effective period wherein at least one operation of first and second performance buttons 12, 13 becomes effective, and the first, second performance button 12, 13 is specified during the operation effective period, and an operation effective notification of the effect that the operation is effective. In the game machine, though only one of the first and second performance buttons 12, 13 is specified during the operation effective period to perform the operation effective notification (S45, S46), not only the performance button about which the operation effective notification is performed but also the other performance button is set to be effective, and the prescribed performance processing (S56, S58) is executed even when any of the first and second performance buttons 12, 13 is operated (S51, S52). <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012081169(A) 申请公布日期 2012.04.26
申请号 JP20100231453 申请日期 2010.10.14
申请人 FUJISHOJI CO LTD 发明人 TAKEDA MITSUHIRO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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