发明名称 Stereo video for gaming
摘要 A real-time stereo video signal of a captured scene with a physical foreground object and a physical background is received. In real-time, a foreground/background separation algorithm is used on the real-time stereo video signal to identify pixels from the stereo video signal that represent the physical foreground object. A video sequence is produced by rendering a 3d virtual reality based on the identified pixels of the physical foreground object.
申请公布号 US8094928(B2) 申请公布日期 2012.01.10
申请号 US20050272950 申请日期 2005.11.14
申请人 GRAEPEL THORE K H;BLAKE ANDREW;HERBRICH RALF;MICROSOFT CORPORATION 发明人 GRAEPEL THORE K H;BLAKE ANDREW;HERBRICH RALF
分类号 G06K9/00;G06K9/34;G06T15/00;G09G5/00 主分类号 G06K9/00
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