摘要 |
PROBLEM TO BE SOLVED: To improve convenience for a player who has stored balls at a rate different from a rate of a unit he/she is using. SOLUTION: A system has a server-stored-ball-number-information storage means 21 and a conversion means 23 in a server 3, while having a discharging means 10 in the unit 2. In the discharging means 10, the value of discharged game media is specified beforehand and the game media of a different value from the specified value of the discharged game media can be discharged. When the game media of the different value from the specified game media value are put out, the conversion means 23 converts the stored-ball-number information memorized for every value of the game media in the server-stored-ball-number-information storage means 21 into the stored-game-media amount which is equal in value to the discharged game media specified in the discharging means 10. COPYRIGHT: (C)2011,JPO&INPIT
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