发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To exert a high performance effect by adopting a predictive performance and prevent the deterioration of a game property by the interruption of the game in a game machine producing a time-shortened game state. SOLUTION: A control means 200 proceeds a game in a regular game state and a time-shortened game state where a game ball enters a second operation-start hole 120 easier than the regular game state. When first retention obtained by entering a ball a first operation-start hole 105 and a second retention obtained by entering a ball the second operation-start hole 120 are stored, the control means 200 preferentially executes a processing based on the second retention. Before a variable display of special symbols is started based on predetermined game data retained as retained balls, a performance control means 502 performs a predictive performance based on the first retention. However, a predictive performance based on the first retention is non-executed during the time-shortened game state. When the time-shortened game state is finished with the first retention left, the predictive performance based on the first retention is executed triggered by the finish of the time-shortened game state. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010035640(A) 申请公布日期 2010.02.18
申请号 JP20080198893 申请日期 2008.07.31
申请人 KYORAKU SANGYO KK 发明人 AMANO TAKAYUKI;MOMOSE TOMOYA
分类号 A63F7/02 主分类号 A63F7/02
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