摘要 |
The invention relates to an electronic game server system that comprises, on a site, a unit for connection to an open network, and a plurality of computers adapted for executing game instances at the request of players through said connection unit. At least some of the computers from said plurality of computers are computing machines (M1..Mp) having no application in standby. The system further includes a storage (GPS) for at least one image of a game program that can be executed on at least one of said machines (M1..Mp), and the connection unit includes a main game server (MS) that is, in response to a game access request, capable of: allocating thereto one of the computing machines on the basis of an evaluation of the computing machine load; generating for the new accessor a game instance on the allocated machine; and managing the network interaction between the allocated machine and the new accessor. |