发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To maintain the desire for games by enhancing the reliability of putting-out prize balls corresponding to lottery associated with the entry of a prize winning slot with game balls. SOLUTION: Upon the entry of a second prize winning slot 67 with balls, an ordinary lottery is carried out from a second winning random number counter C4 set by the main processing. The second winning random number counter C4 is given a range of obtainable counter values (0-250) and a range of winning counter values (5-195). When the lottery is won, a winning symbol "○" is displayed on the second pattern display device 82 after the variable display of the winning symbol "○" and a loss symbol "×". On the other hand, when the second winning random counter C4 shows the value outside the winning range, the ordinary lottery is regarded as lost whether the counter value is contained in the range of previously obtainable counter values (0-250) or not and no variable display is done as made in the case of winning. Instead, the loss symbol "×" is displayed quickly on a second pattern display device 82. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008154856(A) 申请公布日期 2008.07.10
申请号 JP20060348159 申请日期 2006.12.25
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI;KAZAOKA KIKUO
分类号 A63F7/02 主分类号 A63F7/02
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