摘要 |
A cricket playing game has a board ( 2 ) having an array of squares defining a path of travel for a playing piece. Each playing piece represents a batsman. A throw of the die is equivalent to a ball being bowled and determines how far along the path the playing piece ( 6 ) moves. The score is determined by adding up the numbers on the squares on which the playing piece lands. Events that occur in the game of cricket are marked on some of the squares. A deck of question cards is also provided. When a player lands on an event square, he has asked a question which determines whether his batsmen is out or not. The game represents a realistic emulation of the rules and scoring of cricket.
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