发明名称 Method for mapping a single decoded content stream to multiple textures in a virtual environment
摘要 A system includes a computing device to obtain encoded content data corresponding to at least one participant of a virtual reality environment. A memory device stores at least one texture corresponding to the at least one participant. A single decoder decodes the encoded content data into decoded content buffers for the at least one texture of one participant of the virtual reality environment. A processor determines whether the at least one texture is located in a pre-determined region of the virtual reality environment displayed to a program user. In response to the at least one texture being located in the pre-determined region, the processor updates the at least one texture with the decoded content buffers.
申请公布号 US7369137(B2) 申请公布日期 2008.05.06
申请号 US20060402475 申请日期 2006.04.12
申请人 MOTOROLA, INC. 发明人 LOPEZ JUAN M.;BUHRKE ERIC R.;GYORFI JULIUS S.
分类号 G09G5/00;H04N7/14;H04N11/04 主分类号 G09G5/00
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