发明名称 Techniques for projecting data maps
摘要 A method for constructing mapping coordinates for a high-resolution graphics model includes the steps of expanding a projection cage to substantially encompass both a low-resolution graphics model and the high-resolution graphics model, and defining a volume that extends from a polygon of the projection cage through a corresponding polygon of the low-resolution graphics model. The method also includes the steps of determining points within an area on a surface of the high-resolution graphics model defined by an intersection of the volume and the high-resolution model, and, for each point where the corresponding polygon is the closest polygon of the low-resolution graphics model to the point, projecting the point to the corresponding polygon to define a projection point on the corresponding polygon.
申请公布号 US7330183(B1) 申请公布日期 2008.02.12
申请号 US20050198050 申请日期 2005.08.05
申请人 NVIDIA CORPORATION 发明人 RUSSO MICHAEL J.;BRITT MICHAELSON;LEVESQUE DANIEL;NIES IAN A.;PRIVETT KELCEY;CAZABON RODOLFO J.
分类号 G06T15/04 主分类号 G06T15/04
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