摘要 |
PROBLEM TO BE SOLVED: To provide a karaoke machine capable of comfortably improving learning skills of children while enjoying karaoke performance. SOLUTION: The karaoke machine comprises: a performance evaluating means 122 for evaluating the performance according to voices input from a microphone 40 when music to be performed is output; a question setting means 124 for setting a prescribed drill question selected out of a plurality of predetermined drill questions; an answer evaluating means 126 for evaluating the answer input from an input device such as an electronic quick reference device 22 and a remote control device 28, according to the drill question set by the question setting means 124; and a game executing means 120 for executing a Sugoroku game (Japanese Parcheesi) according to the evaluation result by the performance evaluating means 122 and the evaluation result by the answer evaluating means 126. Thus, a game in which karaoke performance and educational service are associated with each other and which is pleasant and contributory to education can be executed. COPYRIGHT: (C)2008,JPO&INPIT
|