发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To increase the number of times of start per minute without damaging a game property by sub game specifications by advancing a game sectioned with not a single specific state but a plurality of specific states as triggers and to increase the expectations of a winning in a game by main game specifications in the gradually advancing game by the sub game specifications. <P>SOLUTION: As third game specifications, the game is formed of a set of a plurality of game sections (respective shot images for respective 18 holes), and an image performance is controlled so that a goal (drop in a cup or the like) gets closer every time a ready-to-win state is attained in drawing accompanying a start entry for each game section. Thus, since the goal of each game section gets closer every time a ready-to-win performance with reasonable performance time is repeated, the expectation of the winning (big winning and small winning) of the games by first game specifications and second game specifications is increased, and a player has an opportunity to continue the game until seeing the goal. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007105389(A) 申请公布日期 2007.04.26
申请号 JP20050301969 申请日期 2005.10.17
申请人 HEIWA CORP 发明人 NANBA KENJIRO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址