发明名称 GAME APPARATUS, METHOD OF CONTROLLING GAME APPARATUS AND PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To provide a game apparatus which permits the suitable performance of a scene of the occurrence of a prescribed game event as the result of contact repeated a plurality of times by relatively simple processing. <P>SOLUTION: A contact judgment section 74 judges whether prescribed contact conditions have been satisfied on the basis of the position of an object for which contact is evaluated and an object to be contacted. A contact evaluation point computation section 76 computes a contact evaluation point on the basis of the condition of the object for which contact is evaluated and the object to be contacted in a virtual three-dimensional space when it is judged that contact conditions have been satisfied. A contact evaluation point cumulative value storage section 78 stores contact evaluation points. An injury event control section 80 (game event causing means) causes a prescribed game event related with the object for which contact is evaluated with a probability based on the cumulative value of the contact evaluation points of the object for which contact is evaluated. <P>COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007037664(A) 申请公布日期 2007.02.15
申请号 JP20050223461 申请日期 2005.08.01
申请人 KONAMI DIGITAL ENTERTAINMENT:KK 发明人 IZUMI NAOKATSU;SUZUKI AKIRA
分类号 A63F13/00 主分类号 A63F13/00
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