发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can restrict not only the data volume but also burden on the display processing. SOLUTION: The game machine is provided with a polygon data memory part 86b for storing object data comprising polygons and a JPEG data memory part 86c for storing motion JPEG data. The motion JPEG data stored in the JPEG data memory part 86c is pasted on the polygons stored in the polygon data memory part 86b as a texture to be displayed while continuous frames are displayed backward at a prescribed interval at a normal reproduction speed thereby reducing the data volume for performance display. This also can reduce burden on the display processing while the data to be pasted on the polygons are individual independent JPEG data thereby accomplishing a rewindable replay display without burden on the processing. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2006326098(A) 申请公布日期 2006.12.07
申请号 JP20050156137 申请日期 2005.05.27
申请人 ARUZE CORP 发明人 SHIRAISHI SOKI;YOKOTA AKIHIRO;KIKUCHI EMIKO;SHIBATA KAZUO;OSANAI YASUSHI;ITO YUJI;HARUHARA TOMONORI;SAMEJIMA TAKUJI;MORIKAWA FUMITAKA;AZUMA YUKIO;SHIBATA MASANOBU
分类号 A63F5/04 主分类号 A63F5/04
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