发明名称 GAME MACHINE AND SIMULATION PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine and a simulation program preventing performance effects produced by a performance image from being lowered and capable of allowing a player to clearly recognize an image indicating the number of rounds. <P>SOLUTION: The pachinko game machine indicates the number of times of round control execution on the basis of the counted number of times of round control execution in a first display region 32c when a big prize port and a shutter are positioned in a first state. The first display region 32c is part of a display region 32a on a liquid crystal display device 32 surrounded by a game region and overlapped in a depth direction with a non-flow region where game balls do not flow down. After the image indicating the number of times of round control execution is displayed, the image indicating the number of times of round control execution is shifted to a second display region 32d overlapped in a width direction with a game region where the game balls flow down. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006181230(A) 申请公布日期 2006.07.13
申请号 JP20040380058 申请日期 2004.12.28
申请人 ARUZE CORP 发明人 SHIBATA MASANOBU
分类号 A63F7/02;A63F13/00;A63F13/10 主分类号 A63F7/02
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