发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To make a player interested in a game even if a special game state is not generated in a game machine in which the special game state is not generated solely because identical patterns are arranged in a pattern display device. SOLUTION: The number of accumulated shot game balls is found by counting the number of shot game balls after termination of the special game state. If a game ball does not pass a specific area and the special game state is not generated even if identical patterns are arranged in the pattern display device after the number of accumulated shot game balls exceeds a prescribed number, the frequency of generation of a ready-to-win presentation is increased. Accordingly, the player is made interested in the game even if the player is disappointed and loses the eagerness to continue the game. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006136559(A) 申请公布日期 2006.06.01
申请号 JP20040329580 申请日期 2004.11.12
申请人 TAIYO ELEC CO LTD 发明人 SATO ERIKO;SAKAMOTO MINORU;TSUZUKI TATSUYA;GOTO TAKASHI
分类号 A63F7/02 主分类号 A63F7/02
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