发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To improve the interesting property of a game by effectively making a player have an expectation of continuous control in another advantageous condition after an advantageous condition advantageous to the player ends. SOLUTION: When a bonus start is won, the game machine controls a game condition to be a bonus, and applies high probability or low probability of winning and performs a continuous bonus lottery. When a continuous bonus is won, the winning of a bonus IN becomes possible through an omen period of 10 games. The winning of the bonus IN also controls a game condition to be a bonus, and a continuous bonus lottery is performed. When a continuous bonus is won, the player is informed of that. However, the selection rate of information timing later than the previous information timing is high. The rate of selection of a later timing is higher when a continuous bonus is won with high probability. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2005312738(A) 申请公布日期 2005.11.10
申请号 JP20040135488 申请日期 2004.04.30
申请人 SANKYO KK 发明人 SAKUMA RYUICHI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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