发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine strengthening a player's sense of intimacy to a game by enabling to change a display mode of a stationarily displayed symbol by the operation of the player side. SOLUTION: For example, in a variable display part 21, when a symbol, "LOBSTER" is stationarily displayed in a first stationary display area 211, a symbol, "J" is stationarily displayed on a second stationary display area 212, and a symbol, "Q" is stationarily displayed on a third stationary display area 213, and if the player touches the first stationary display area 211 with a finger 128, the symbol, "LOBSTER" stationarily displayed on the first stationary display area 211 is jumpingly displayed and its jumping sound effect is also output. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2005304855(A) 申请公布日期 2005.11.04
申请号 JP20040127154 申请日期 2004.04.22
申请人 ARUZE CORP 发明人 INAMURA YUKINORI
分类号 A63F5/04;G07F17/32;G07F17/34;(IPC1-7):A63F5/04 主分类号 A63F5/04
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