发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which can inform a player, preliminarily at a time suitable for the player, of a condition that a second variable prize winning means can take while adjusting profit of both a player side and a parlor side. <P>SOLUTION: A main CPU (central processing unit) 33a determines prize winning and preliminary notice by using a random number table for determining prize winning and reads out a single value from the random number table for determining prize winning triggered by detection of a prize winning game ball. The main CPU 33a compares a value of a random number for prize winning and a direction determining value to determine preliminary notice. At this time, the main CPU 33a changes a rate of the determination result "YES" corresponding to a stored value of the number of ordinary symbol start retained balls to determine preliminary notice. When the CPU 33a determines to give preliminary notice, the CPU 33a outputs a control command to instruct to give preliminary notice to a sub-CPU 34a. As a result, a condition that an ordinary electric prize winning device set on a starting prize winning port (to be in an open condition) can take, gives preliminarily notice to the preliminary notice device 36. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004057714(A) 申请公布日期 2004.02.26
申请号 JP20020223737 申请日期 2002.07.31
申请人 NEWGIN CORP 发明人 NARIMATSU EIICHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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