发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To increase charm by bringing a specified drawing condition in which players are easy to obtain a beneficial drawing result and a non-specified drawing condition in which players are hard to obtain a beneficial drawing result in a situation different from the generation and/or finish of a special playing condition. <P>SOLUTION: A drawing condition discriminating means 38 brings discriminately the specified drawing condition 34b in which players are easy to obtain a beneficial drawing result and a non-specified drawing condition 34c in which players are hard to obtain a beneficial drawing result in a situation different from the generation and/or finish of a special game condition. In this time, the means 38 brings about a variation at a regular specified variation number-th time of a pattern indication means 12 in the case that a game condition such as a ready for win or the like is satisfied during pattern variation of the pattern indication means 12 or brings the specified drawing condition 34b in the case of a variation at an irregular variation number-th time. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004024893(A) 申请公布日期 2004.01.29
申请号 JP20030209365 申请日期 2003.08.28
申请人 FUJI SHOJI:KK 发明人 MATSUMOTO KUNIO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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