发明名称 |
Video game apparatus and control method thereof |
摘要 |
A video game apparatus (10) includes a CPU (36) and a GPU (42), and the GPU (42) displays a virtual 3-dimension space on a game screen according to a graphics command from the CPU (36). A player character (76), an enemy character (78) and a still object (80) are displayed on the game screen. By setting an action restriction area (graffiti) in a moving locus of the enemy character (78) and making the player character (76) use a pump (84) by a game player, a cancelled area in which the graffiti is erased is formed. In the action restriction area, damage occurs to the player character (76). <IMAGE> |
申请公布号 |
EP1362622(A1) |
申请公布日期 |
2003.11.19 |
申请号 |
EP20030253040 |
申请日期 |
2003.05.15 |
申请人 |
NINTENDO CO., LIMITED |
发明人 |
KOIZUMI, YOSHIAKI;HAYASHIDA, KOICHI;HAYAKAWA, TAKESHI |
分类号 |
A63F13/00;A63F13/10;G06T15/02;G06T15/04;G06T19/00 |
主分类号 |
A63F13/00 |
代理机构 |
|
代理人 |
|
主权项 |
|
地址 |
|