发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine that is easy for a player to understand and can increase a player's interest. <P>SOLUTION: Every time one imaginary pattern reel is stopped, the form of a displayed pattern is changed to cause a display pattern of such changed patterns to form a forecast for big winning or a condition suggestive of big winning after a variation display, so that big winning after a variation display can be suggested independently of displayed patterns stopped. A stepwise shift can be presented to a display condition suggestive of big winning, and various patterns of variation display presentation can be made, to increase the player's interest in a game. <P>COPYRIGHT: (C)2003,JPO
申请公布号 JP2003175202(A) 申请公布日期 2003.06.24
申请号 JP20020375558 申请日期 2002.12.25
申请人 SANYO PRODUCT CO LTD 发明人 AISO HIDEO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址
您可能感兴趣的专利