发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that helps a player recognize the status of progress of an important role through auditory sense. SOLUTION: A storage means stores split data of BGM outputted to a player on the basis of the opening and closing of a prescribed winning opening. A sound producing means produces a sound corresponding to the split data. A counting means counts the number of game balls won during the opening of a prescribed winning opening. A control means selects one fraction from among the split data stored in the storage means on the basis of at least one from among the number of game balls counted by the counting means and time elapsed from the opening of the prescribed win opening, makes the sound producing means corresponding to the one fraction selected produce a sound. Thus sounds corresponding to the split data are changed during the opening of the prescribed win opening.
申请公布号 JP2003038729(A) 申请公布日期 2003.02.12
申请号 JP20010230527 申请日期 2001.07.30
申请人 HEIWA CORP 发明人 SAMEJIMA SHINYA;IIKURA MASAO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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