发明名称 GAME MACHINE AND GAME METHOD
摘要 PROBLEM TO BE SOLVED: To provide an article becoming an index for 'pressing buttons depending on his visual sense' which is not affected by the dynamic vision or the skill level being different depending on a game player, or the rotation speed of a drum, and also, can be accepted by the game player without much difficulty. SOLUTION: A plurality of drums on the outer peripheral surfaces of which a plurality of patterns are provided, are arranged in the lateral direction on the same axis. After respective drums are rotated accompanying the rotation of the axis, specified patterns can be stopped on effective lines conforming to the inputting of a stop switch which is provided for each drum. This game machine has such a configuration. In such a game machine, a display control content wherein the operation timing for patterns to be stopped by the stop switches is notified in an analog way is included. By adopting such a constitution, the game player can more easily measure the operation timing compared with an instant notification for the operation timing.
申请公布号 JP2003038715(A) 申请公布日期 2003.02.12
申请号 JP20010230163 申请日期 2001.07.30
申请人 ARUZE CORP 发明人 MATSUMOTO YOSHIJI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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