发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To grasp how the next display is to be presented. SOLUTION: Since a CPU 1020 performs the display representation to become the adoption candidate of the next display representation on a plurality of respective divided display areas A to D which is created by dividing a table display picture 1121 (display area) of an LCD panel 1120, a player can play a game while grasping how the next display representation is produced. Besides, since the CPU 1020 displays information (a number of marks of star) showing a big win expectation value on the respective divided display areas A to D, the player can play the game while grasping the big win expectations as well.
申请公布号 JP2002360850(A) 申请公布日期 2002.12.17
申请号 JP20010176159 申请日期 2001.06.11
申请人 HEIWA CORP 发明人 ERA YOSHIHIRO
分类号 A63F7/02 主分类号 A63F7/02
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