摘要 |
PURPOSE: To provide a server unit for a net game which arouses sufficient user's interest based on the characteristic of a net game which can be played with an opponent being an actual person. CONSTITUTION: A lobby server 13 stores messages, etc., of a play starting time/ playing time which are set for each user by using a client computer 2 by each member. At the play starting time/playing time, etc., the server 13 presents the stored message, etc., of the play starting time/playing time, etc., of one member to the client computer 2 of the other member. |