发明名称 BALL-SHOOTING GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To raise game properties by a plurality of sets of pattern group display, to increase a sense of expectation of developing into a big hit from a REACH (ready-for-wiring) state, and to raise the reliability of big hits. SOLUTION: The variation of one set of pattern groups 80 in a horizontal attitude obtained by arranging three patterns in a horizontal row is started. The left pattern is stopped at '2' (Fig.(a)), and then the right pattern is stopped at '2' (Fig. (b)) to develop into a REACH state. At this time, switching into two sets of pattern group display comprised of a first horizontal pattern group 81 in a REACH state by the patterns '2' and a horizontal second pattern group 82 in a REACH state by patterns '7' which are not related to each other is performed (Fig. (c)). Even if the middle pattern of the first pattern group 81 is stopped at '1' to determine a miss (Fig.(d)), the second pattern group 82 is variably displayed in a REACH state. When a big hit is determined in the second pattern group 82 (Fig. (e)), the pattern '777' of the big hit is displayed in a big size (Fig.(f)).
申请公布号 JP2002159675(A) 申请公布日期 2002.06.04
申请号 JP20000360651 申请日期 2000.11.28
申请人 FUJI SHOJI:KK 发明人 HIBINO MASARU;OOMAKI SUKEMITSU
分类号 A63F7/02 主分类号 A63F7/02
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