发明名称 METHOD AND APPARATUS FOR TRANSPORT OF SCENEGRAPH INFORMATION ACROSS A NETWORK
摘要 <p>A method and apparatus for transport of scenegraph information across a network. A server obtains a build object comprising a data structure and one or more methods configured to build a scenegraph from scenegraph information stored in the data structure. A spawning process on the server initializes the build object by writing scenegraph information of a desired scenegraph into the data structure of the build object. The initialized build object is then transmitted to the client and loaded. One or more methods of the build object are invoked at the client to generate the desired scenegraph from the information contained in the build object's data structure. The scenegraph building mechanisms are transparent to the client. Thus, the format by which the scenegraph is represented in the data structure of the build object and/or the build methods of the build object may vary among servers, or may vary for the same server over time, without requiring the client to be reprogrammed. In one embodiment, transmission of the build object is accomplished by serializing the object and storing the serialized object in a distributed repository. The client either polls the repository mechanism or is notified that the serialized object has been stored therein. The client then reads the serialized object from the distributed repository and deserializes the object for loading into the client's object-oriented runtime environment.</p>
申请公布号 WO2001080568(A2) 申请公布日期 2001.10.25
申请号 US2001012785 申请日期 2001.04.18
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