摘要 |
Volume Seismic textures are evaluated using a Voxel Coupling Matrix (VCM) to capture and characterize three dimensional seismic reflection patterns. To extract the VCM seismic textural information at a specific location within the seismic amplitude input data, a finite number of neighboring voxels called a texture element (texel) are processed to create the VCM. The VCM is then processed to create a plurality of texture attributes. This processing is performed at each voxel location throughout the whole seismic data volume to create multiple texture attribute volumes. These attribute volumes are subsequently used as inputs into an attribute-trace classification method to produce a seismic interpretation volume. The interpretation volume is displayed using any number of distinct colors to represent various numbers of classes of reflection patterns present within the seismic volume.
|