发明名称 |
Method of generating maps with fixed and random portions and use of same in video games |
摘要 |
A space in which a character is movable is divided into a plurality of sections. Of those sections, some sections are of a first type which are set with a specific event such as a fight with a boss character, while other sections are of a second type. Randomly extracted maps are employed in association with the sections of the second type. In the case of the sections of the first type, the corresponding fixed maps particular thereto are loaded from a storage medium into a memory. In the case of the sections of the second type, map data extracted randomly from the corresponding plural map data are loaded from the storage medium into the memory. A map defining a movable area for the character is generated in accordance with the loaded map data.
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申请公布号 |
US6123619(A) |
申请公布日期 |
2000.09.26 |
申请号 |
US19990274320 |
申请日期 |
1999.03.23 |
申请人 |
SQUARE CO., LTD. |
发明人 |
TOKITA, TAKASHI;TARAS, SHAWN |
分类号 |
A63F13/10;(IPC1-7):A63F13/00 |
主分类号 |
A63F13/10 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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