发明名称 System and method for dynamic data packet configuration
摘要 A digital joystick coupled to a conventional computer game port tests for the presence of electrical circuitry to support two joysticks and dynamically configures the digital data for transmission to button inputs for either one or two joysticks in the game port. The digital joystick configures the data for transmission to three or more button input lines on the game ports if it detects the second joystick circuitry, and configures the data for transmission to only two button inputs corresponding to the first joystick if it does not detect the second joystick circuitry. The digital joystick generates a clock which is coupled to one button input in the game port. The remaining button inputs are used to transfer data. Within the computer, the system determines the presence of electrical circuitry for the second joystick and is configured to accept data from both joystick inputs that are active. The computer is configured to accept data from only the first joystick if the second joystick input is not active. The system automatically configures the data to correspond with the electrical circuitry present within the game port without any intervention by the user.
申请公布号 US5724558(A) 申请公布日期 1998.03.03
申请号 US19950509364 申请日期 1995.07.31
申请人 MICROSOFT CORPORATION 发明人 SVANCAREK, MARK K.;ADAN, MANOLITO E.;VAN FLANDERN, MICHAEL W.;SUZUKI, HAJIME
分类号 G05G9/047;G06F3/033;G06F3/038;(IPC1-7):G06F3/14 主分类号 G05G9/047
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