发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To improve the attractiveness of games by flexibly altering the degree of generation of ready-to-win performances with no increase in burden on the game control means. <P>SOLUTION: When a variation pattern command for the permission of containing a ready-to-win mode is received to determine a variation pattern, if the variation containing the ready-to-win mode is not executed so often in the previous variation, the variation based on a variation pattern containing the ready-to-win mode can be executed more easily. Immediately after the jackpot (in this case, period during which variation is executed twenty times), the variation based on the variation pattern containing the ready-to-win mode becomes harder to execute. Therefore, this lowers the possibility of generating the absence of the variation based on the variation pattern containing the ready-to-win mode for a long period of time. This also can avoid the concentrated (frequent) appearance of the variation pattern containing the ready-to-win mode. <P>COPYRIGHT: (C)2008,JPO&INPIT</p>
申请公布号 JP2008161544(A) 申请公布日期 2008.07.17
申请号 JP20060356071 申请日期 2006.12.28
申请人 SANKYO KK 发明人 NAKAJIMA KAZUTOSHI;OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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