发明名称 GAME MACHINE, GAME PROCESSING METHOD, AND PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To raise easy viewing for a player by reducing a load by scroll processing of image display. <P>SOLUTION: In a game machine 200, a storage part 201 stores target character information 251 indicating the position of a target character, designation order information 252 indicating the designation order of the target character by the player, and display area information 253 indicating the position of a display area. A moving part 202 selects the target character indicated by the designation order as an objective character and moves the position of the display area from a present position to an objective position for allowing the position of the objective character to be included in the prescribed area of the display area. A display part 203 displays an image within the display area within a virtual space, and a deleting part 204 deletes the j-th designation order when the j-th (j>i+1) objective position is included inside the display area to be moved from the i-th objective position to the (i+1)-th objective position. <P>COPYRIGHT: (C)2009,JPO&INPIT</p>
申请公布号 JP2009195414(A) 申请公布日期 2009.09.03
申请号 JP20080039221 申请日期 2008.02.20
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 MATSUMIYA YOSHIAKI;KAIHO KAZUYUKI
分类号 A63F13/00;A63F13/10;G06F3/048 主分类号 A63F13/00
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