发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving an attention degree to a game in a predetermined control state.SOLUTION: A unique-information visual recognition lottery is performed in a main control unit on the basis of the fact that a game ball wins operation ports 38 and 39 formed in a game area. In the case where a predetermined lottery result is in the unique-information visual-recognition lottery, the game state transfers to an opening/closing execution mode, in which the win to variable winning devices 36 and 37 disposed in the game area. In this constitution, the predetermined lottery result is set with: a branch corresponding result, in which the winning of the second variable winning device 37 and the continuation condition after the opening of the V-winning becomes the continuation condition of the later opening; and the branch non-corresponding result. The modes of the variable winning devices 36 and 37 in the individual corresponding results cannot be apparently discriminated after the starting timing of the opening/closing execution mode till the opening or the V-winning branching decision of the second variable winning device 37.SELECTED DRAWING: Figure 2
申请公布号 JP2016093647(A) 申请公布日期 2016.05.26
申请号 JP20160026657 申请日期 2016.02.16
申请人 SANYO PRODUCT CO LTD 发明人 KANO TATSUYOSHI
分类号 A63F7/02 主分类号 A63F7/02
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