发明名称 GAME PROGRESS MANAGING METHOD AND ITS DEVICE
摘要 A game machine comprises a CPU (361) provided with a winner determining section(361c) for determining the winner advancing to the second round each time each game constituting the first round ends, a pairing determining section(361d) for allocating the winners determined by the winner determining section (361c) to selection parings of games constituting the second round, and a game start section (361e) for instructing a client terminal (1) included in the selection pairings (ST) to start a game of the second round when the opponents of the selection parings are set afar the winners are allocated to the selection parings. With this, the combinations of the next round of tournament games can be determined.
申请公布号 WO2006062022(A1) 申请公布日期 2006.06.15
申请号 WO2005JP22054 申请日期 2005.12.01
申请人 KONAMI CORPORATION;KUBOTA, KAZUTAKA;NAGATOMO, YASUYUKI;KONISHI, KAZUMA;SHIBAMIYA, MASAKAZU;AKASHI, SHIGETO;HARANO, YUUKI 发明人 KUBOTA, KAZUTAKA;NAGATOMO, YASUYUKI;KONISHI, KAZUMA;SHIBAMIYA, MASAKAZU;AKASHI, SHIGETO;HARANO, YUUKI
分类号 A63F13/10;A63F13/00;A63F13/12 主分类号 A63F13/10
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